Hi! Its been a long time without News but Skullmod is always Alive and many new things are ready to come up. This time there is one more for GDI ready to build at GDI Warfactory The New version is pretty playable but much more work is needed to fix bugs,make some more animations, make Wrecks and Debris for some units. Also i think that its time to Provide a full source code of Skullmod when everything is ready, this is gonna take some time. Next update will come with more Especially for Scrin. Everybody is free to make comments or suggestions or even Help on this project. Till Next time... Have Fun!!!
This folder contains the source with Textures, 3dmax models, UV maps, Xml Codes and Icons for adding 7 + 1 new units in Command and conquer 3 Tiberium...
This is the new version with one more for GDI. (Unfinished yet but Playable).
This is SkullMod 1.15 for Command and Conquer 3 (It's unfinished for now but playable) Need 1.9 patch for the game to work
Just a complete model with an incomlete code to play with and spend your time learning how to mod CnC3 or to enlarge your mod.
This is SkullMod 1.1 with 2 more units, one for Scrin and one more for NOD.
Here is Skullmod With the first 2 unit addition. More units will come. Place in your CnC3 mods Directory. needs version 1.9 of Tiberium Wars to play.