Deus Ex is one of the best PC games in history, but even it isn't without its faults and shortcomings. Shifter addresses these and then some. Unused game content, buggy scripted events, several completely useless items, and certain design choices that can only be described as "annoying", all fixed (or at least "improved") by this little mod. I started Shifter in 2002 to fix just one of the latter -- the fact that weapons equipped with a laser sight won't turn it on automatically -- and the project has expanded exponentially since then. A few new weapons, some additional uses for existing items, new augmentations, and several fixes for existing Deus Ex bugs all exist in Shifter, along with a new multiplayer component. The mod is so popular it's been featured in Game Informer's July 2007 edition of Mod World; how many Deus Ex mods can say that? (only 3, to be specific) Shifter: "Removing the suck from Deus Ex" since 2002.

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Multiplayer heart-break (Games : Deus Ex : Mods : Shifter : Forum : Yuki, You Screwed Up : Multiplayer heart-break) Locked
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Feb 26 2011 Anchor

Trying to take delight in DeusEx 1112fm with Shifter 1.8.4 (also 1.8.3), HDTP-Release1, and New Vision (buld 2009_03_27)
I have a kind of lack.
Why in multiplayer models such as keypads, crates, ammo, other displayed as non-detailed defaults
instead of detailed ones from HDTP pack.
In singleplayer detailed textures and 'facelift' models showed clear, though.
Running function "GlobalFacelift True" from console doesn't show any noticeable effect.
What do i miss or slow? Or is this meant?

(BTW Your amazing mod has recognition in Ukraine and among russian DeusEx fans, I translate Shifter 1.8.4 in russian therefore.)

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