The UAC discovers hidden caverns on the dark side of the Moon. Upon exploring through them they come into an ominous hall lined with violet rock and pulsating crystals as lava flows around. At the end of the hall is a beckoning portal. The UAC sends in a research team along with squads of marines. Days have passed since their entry and communications have been lost. The UAC then calls in the DOOM Marine to go in after the team. The DOOM Marine will discover Hells Shadow on the other end of the portal. This SHADOW HELL is powered by the fear of mortals lost in its ethereal grasp. The DOOM Marine will face familiar yet twisted versions of his demonic foes. Now he must find the fate of the research team and find a way out of this dark land. He must traverse treacherous mountains, freighting woods, dark caverns, and much more before the final show down at the Evil Cathedral.

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Games : Doom II : Mods : Shadow Hell : Files
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Shadow_Hell.3.zip
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RationalImpact
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8.18mb (8,576,767 bytes)
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744 (1 today)
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8e73441df511d09f2ca727209b1076c1
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Description

The UAC discovers hidden caverns on the dark side of the Moon. Upon exploring through them they come into an ominous hall lined with violet rock and pulsating crystals as lava flows around. At the end of the hall is a beckoning portal. The UAC sends in a research team along with squads of marines. Days have passed since their entry and communications have been lost. The UAC then calls in the DOOM Marine to go in after the team. The DOOM Marine will discover Hells Shadow on the other end of the portal. This SHADOW HELL is powered by the fear of mortals lost in its ethereal grasp. The DOOM Marine will face familiar yet twisted versions of his demonic foes. Now he must find the fate of the research team and find a way out of this dark land. He must traverse treacherous mountains, freighting woods, dark caverns, and much more before the final show down at the Evil Cathedral.

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Shadow Hell
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conroy_bumpus
conroy_bumpus

doom 3?

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RationalImpact Author
RationalImpact

No, Shadow Hell is a custom map for Doom 2. You may be seeing one of my other mods Doom 3 Definitive edition, which is a mod for Doom 3.

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RationalImpact Author
RationalImpact

Oh I think I see what the confusion is now. When I uploaded Shadow Hell I linked it to my other mods. So when you are viewing my doom 3 mod the file for Shadow Hell shows up as well. Sorry about the confusion. I thought linking the mods was only going to show them on the side not put the files side by side like that. I'm still getting used to the website.

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Doomarine222
Doomarine222

is this compatible with other weapon mods?

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RationalImpact Author
RationalImpact

Other weapon mods may work for the pistol, shotguns and the chainsaw since those are vanilla. But the other weapons placed in the map are custom weapons from Realm 667. So I imagine any other weapon mods would not work unless they automatically overwrite the previous custom weapons. You could try it, but it might break the weapon placements and ammo pickups. Besides, I balanced the map around the custom weapons. So replacing them may mess with the balance and pace of the map. So I can't promise other weapon mods would work.

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RationalImpact Author
RationalImpact

Gave a very small update for Shadow Hell. Was revisiting it to make sure it works on the latest GZdoom builds, which it does, and came across a couple of areas not properly closed off or areas where the player could potentially become trapped. Hopefully there are no other issues like that I have managed to miss. If anyone runs into problems just let me know.

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