A mod set in the Gears of War universe, on the planet of Sera. With a goal of bringing the gritty and blood drenched events of Gears to Call To Arms. It will feature both Mulitplayer and Singleplayer/Editor as well as kit-bashed and custom immersion expanding props/structures, characters, weapons and armors in the long haul. Explore the world of Gears of War in 1st and 3rd person or command either C.O.G, Locust or other factions such as the U.I.R. or Lambent as they will be expanded on in true RTS fashion.

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Report RSS Potentially Scrapped Idea - Hazard Troopers (view original)
Potentially Scrapped Idea - Hazard Troopers
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StrangerForgotten Author
StrangerForgotten - - 283 comments

Would love the community opinion on what you think the fate of these troopers should be, reworking, inclusion as is, expansion on them, or scrapping them as a whole.

Please let us know in the comments, we should have an article soon about some decisions we've made for going forward!

Reply Good karma+5 votes
Oreoz/xkanobiwanobi
Oreoz/xkanobiwanobi - - 78 comments

if anything you could just leave them in as skins for people to use kinda like how star wars has tons of skins but not all get fully used

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Player117
Player117 - - 89 comments

It looks good

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AllosaurusREX123
AllosaurusREX123 - - 66 comments

I say keep the skin, it adds much needed variation to the COG ground forces.

Reply Good karma Bad karma+2 votes
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Description

COG soldiers specialized in dealing with imulsion extraction/protection, sudden emergence holes of Locust, and the highest risk factor, their life. Trained and often stationed in the most dangerous locations ready for any outcome, and ready to die for the betterment of humanity.

Reasons for potential scrapping:
- Too outlandish design wise, might rework in that case.
- Continuity breaking... too specific and kind of overrated in the sense that essentially any COG soldier would be trained for such tasks/outcomes.