I have nearly completed the scripting of the story for 'Closing on Coruscant' for the Rebels, and I will soon be making a start on the Empire version.
I am now working on finalising the Imperial Commando Squad. (Imperial Hero, stealth company) I have their code done, and am working on getting the skin the way I like it.
I will (hopefully) soon have a copy of 3dsMax, and will (hopefully) be adding in some animations to certain units, (Storm Trooper 'Bombtoss') and I am likely to build an Orbital Weapons platform from scratch; at the moment I am using the Empire level 1 space station. I will also knock up Railgun projectiles (I was using the Mass Driver projectile models, but they didn't look right)
I have finished adding the appropriate markers to space maps that will use the Orbital Weapons platform, and am trying to find a balance point that makes them hard to destroy, but not mega-overpowered.