As usual in history, SDK-Project was born accidentally. One day I realized how many possibilities new Valve Hammer Editor had compared with the old version. The new Input/Output system was simply amazing. I started to play with this system making some small experiments until the moment I thought: why not making a mod?Of course its COMPLETELY IMPOSSIBLE make mods such Garrys Mod or Dystopia just using entities and their Inputs/Outputs, but its COMPLETELY POSSIBLE make another kind of games. You have just to control your imagination, because sometimes flies.So, the big challenge here is to create mods NOT USING ANY CODE. That means that all the games related with this website havent been modified at any moment by code, all youll see in SDK-Project is the result of a bunch of entities mixed to create a game experience.
Awesome ! Please make a tutorial about this.
haha nice. that was kinda freaky.
Are you spanish?
Yep... I thought it was obvius after reading some of my crappy written news in english. ^^'
WOW! This would make an amazing game fully developed. This is a really good idea for gameplay, and I can't wait to play it.
yeah
just waiting for it =3
That was great, never seen anyone do that kind of game play with the source engine, really incredible work your doing here.
I think I've heard the music in the inventory menu in the film "Silent Hill".
Where can I download the music ?