Modifies Unreal I weapons and items for the single-player campaign to improve balance and QoL. - Dispersion Pistol: more consistent upgrades and faster recharge rate. - AutoMag: manual reload option; slight damage nerf. - Stinger: damage buff and total ammo increase. - ASMD: primary fire can score headshots; total ammo increase. - Eightball: primary fire QoL improvement and Quake-style rocket jumping. - Minigun: total ammo increase. - Flare: longer duration.

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