Schism is a mod for YR featuring three factions designed to be as different in playstyle as possible; the terrifying and high-maintenance Imperium, the direct and dependable Republic, and the mysterious and insidious Order.
The next step in human evolution, or a group of dangerously misguided intellectuals?
I like all the work you are doing on this mod, I have a few questions relating to the "Order" and all factions in general.
Does the Order have some sort of ore miner? There is not one here. Will it be like the "Yuri" faction in some way?
Also, will there be naval units ingame? Not that I am asking for them, but I am just curios if that was in your plans.
Yes, the Order has a harvester similar to the Slave Miner from Yuri's faction. Instead of slaves, it sends out "drone harvester" robots that are essentially small and fast terror drones that harvest ore, five at a time. Like slaves, they get replaced for free, but they are far easier to kill, and the Order Refinery does not move at all, unlike the Slave Miner, so the drones are faster to compensate.
Naval units are currently not planned, however I am hoping to add some secret units via crate or secret lab and enough game modes to make the first release worth your while :)
Refinery with some free drones replenished for free?
Sounds like the Novus refinery,huh?
The "Recycling Center" from Universe At War,I means.
Sounds like a cool idea. Thanks.