Korax' Heritage: Scattered Evil cross-breeds a 3D first person shooter with a fantasy role playing game in the world of Hexen.

Description

This version introduces new RPG complexity settings and a rich 3D plant life.

Preview
Scattered Evil 1.5
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TaxAkla
TaxAkla - - 187 comments

Does have a tutorial teaching how to run on Linux? I saw it is based on the windows version of Vavoom engine.

***

Just found the instructions inside the sourcecode.pdf soon I finished the download. Thanks.

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RambOrc Author
RambOrc - - 70 comments

Make sure you download the Vavoom Git build from SourceForge. SVN builds are of older generic versions, not optimized for Scattered Evil 1.1 and higher.

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RambOrc Author
RambOrc - - 70 comments

Starting with the next full release, the download will include precompiled Linux binaries (currently in internal beta testing).

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RambOrc Author
RambOrc - - 70 comments

A few minutes before this post, the download has been replaced with one that includes a couple of last minute fixes. They are mostly cosmetic, except for map83 where the player start position is in the wrong place. If you downloaded the new release in the first 24 hours and don't want to re-download it again, just use the noclip cheat in map83 (Hedyntin Citadel) to move to the right start point.

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Akidd
Akidd - - 60 comments

Tried it - unzipped, copied Hexen 1.1 hexen.wad into the ScatteredEvil_1-5\ folder. Run the .bat file and a tiny window appears in the upper left of my screen with only a titlebar. I tried running the enclosed vavoom.exe alone and had the same result. Given I read about this mod on the ZDoom site, I tried running it with Zdoom and get: Script error, "basepak.pk3:decorate.txt" line 2:
Expected '{', got 'Actor'.

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RambOrc Author
RambOrc - - 70 comments

1) What Windows version (it should run on any Windows version from Windows 7 32-bit up to Windows 10 64-bit)?
2) What is your screen resolution during normal Windows usage?
3) The mod runs on Vavoom, not ZDOOM (but as the ZDOOM TC forums explicitly state, news about mods based on other DOOM engine source ports are welcome there).

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Akidd
Akidd - - 60 comments

Windows 10 64bit
3440x1440
as I said, I tried with your package VaVoom first - doesn't work. I tried ZDoom because your mod got a small write up there.

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RambOrc Author
RambOrc - - 70 comments

Try editing the file “config.cfg” in the game subfolder “koraxrpg” and modifying the values for “screen_height” and “screen_width” to 1440 and 3440. By default, the game is set to run at 1920x1080.

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Akidd
Akidd - - 60 comments

thanks but it doesn't work. "Confused by previous errors, bailing out - Stack Trace: ProcessDecorateScripts <- SV_Init <- Host_init"

This is after unzipping your distribution into a new folder - no changes.

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RambOrc Author
RambOrc - - 70 comments

More details to the error are in basev/debug.txt, if you open it and scroll all the way down, at the end you will see the error you posted. Above that is a block that shows the whole sequence (less interesting) and above that a block of one or a few lines that will have details about what exactly in DECORATE was causing an error.

Alternately, you could try re-downloading the mod either here or from Sourceforge. I successfully used the ZIP file that's uploaded to these sites on a new Windows 10 64-bit VM with the desktop set to 1920x1080.

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MaxRideWizardLord
MaxRideWizardLord - - 63 comments

What's the changelog compared to the 1.4 version?

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RambOrc Author
RambOrc - - 70 comments

It's under Description (click on "Read more..."). If you mean on code level, check out Sourceforge.net

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Akidd
Akidd - - 60 comments

Sourceforge version - Windows 10 64bit:

now loads - but only the upper left hand corner of the screen is displayed.

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RambOrc Author
RambOrc - - 70 comments

Do you mean that the whole game screen is rendered but only in the upper left part of the window? Then you just need to change the resolution (options/advanced video options/set width resp. set height).

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