The sequel of Scaedumar in a graphically overhauled Calradia, with dozens of new gameplay features, items, breath-taking landscape scenes, companions and tough enemies that will barely grant you a fitting burial after that they hack you to death. The mod is currently under development.

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Report RSS If you played Oblivion, you'll know. (view original)
If you played Oblivion, you'll know.
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Description

Oblivion EASTER EGG.

I always found Abhuva's work on Praven a bit dull and emotionless.. the place was grey like Skingrad in Oblivion (and I hated that). So, what did I do? I spruced it up a 'little' (little is a joke, since everything was replaced/moved from ground up) in about 7 tiny hours.

The west part of the city is closed, to emphasize that the city is even bigger (and to make the player think that when Praven is under siege, you'll be in the other part of the city). Just for the sake of coherence.

The city, being the first producer of Wine in all Calradia, is emphasized on this, as you will see boatloads of barrels full of wine everywhere (not everywhere).

It has a port, with 5 ships to emphasize the fact that Praven is the main town of Swadia, and thus receives the major part of traders that enter in the Kingdom.

The castle is totally reworked. There's no more dull stuff, you'll see what you expect in a castle's courtyard back in the Dark Ages. Stuff like catapults and mangonels stored in the courtyard's stables.

Guards? You like guards? You'll get plenty of them.

The navigation mesh of the NPCs has been reworked, so don't worry about NPCs bumping into the walls.
You'll ask what's the FPS with all this stuff thrown in, well, I have 4GB of RAM and an ASUS 6950 with 2GB of vRAM. My frames per second are between 110-120. (And when I say a lot of stuff - I mean it)

Video coming soon.