The Eradicator and Mothership super unit will receive some pretty interesting updates with this patch.
Since version 1.36 the Eradicator is capable of burrowed movement and Spawn Burstlings while burrowed. Now it reaches the next level of viciousness! The Eradicator can now cast while burrowed. You are invited to share the malicious joy. (see video below)
In addition to that various base attributes have been raised to be able to compete with the new Mothership capabilities.
Eradicator changes in detail:
- Eradicator can cast Contaminate while burrowed now
- Eradicator can cast Corrosive Venom while burrowed now
- increased Corrosive Venom radius: 3 -> 4
- increased Eradicator life: 800 -> 1000
- increased Eradicator armor: 5 -> 6
- increased Eradicator ground weapon damage: 60(+6) -> 80(+8)
- increased Eradicator air weapon damage: 40(+4) -> 60(+6)
- increased Chitinous Shell armor bonus: 4 -> 6
- increased health regeneration of Cannibalize: 100 -> 200
- increased Burstling ground weapon damage: 200(+20) -> 250(+25)
- increased Burstling ground weapon splash radius
The weapon concept of the Mothership will undergo a fundamental change. The 16 Interceptors (that were a core feature of the Mothership) will be removed. This change is done to differentiate the Mothership more from the Carrier, that should be become a viable build option again. Furthermore building 16 Interceptors for each Mothership was quite annoying.
As a compensation it will receive completely new weapon systems. The air weapons will have quite the same characteristics as the Interceptors before: high range, many hits, low damage. Actually this is still the weakest of all Super Unit weapons, but the Mothership is still primarily designed as a support unit.
The ground weapon on the other hand will change the way the Mothership can be used a lot. It will receive a beam weapon with low range, but very high splash damage.
But wait... a BEAM WEAPON ?!? ...
Yeah! For all of you who thought the game engine does not allow beam weapons... well... SC SUM will prove you wrong.
Have fun! (see video below)
Mothership changes in detail:
- removed Interceptors from Mothership
- added new Mothership air weapon: Plasma Torpedos
- added new Mothership ground weapon: Plasma Disruptor Array
- increased Mothership costs: 1000/1200 -> 1200/1200
- decreased Mothership hitpoints: 600 -> 500
- decreased Mothership shields: 600 -> 500
- Mothership is immobile now while using Warp
- casting Warp now triggers Recall sound instead of Scanner Sweep sound