Savage Land is a Singleplayer Campaign designed for Unreal and Unreal Tournament 1999. It is built upon the salvaged past projects Residual Decay and Battle for Na Pali, which have been put on hiatus for years. Savage Land will be releasing a Demo soon of the first two levels. The style will be very classic in feel to the original 1998 Unreal game and the early community maps that followed it. While new additions like guns and enemies will be included the vibe we are going for is a very scaled back vanilla experience. More details to follow.

Post news Report RSS COOP Testing Continues

Closing the gap, making last minute alters to levels to smooth out the COOP experience.

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While the SP playthrough is more or less ready, there have been some COOP server runs conducted that have shown us that the maps require a little extra care. While vanilla COOP is mostly accounted for there are a few events that potentially caused progression issues during the usual hijinks that comes along with multiple players monkeying around.

In addition, tests with the RLcoopE community have revealed some loopholes in the level design that needed attention due to enhancements in the player abilities (being able to squeeze through certain gaps, ect).

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