S.A.S Hotel November is intended to be a "Freeroaming" first person shooter, with a large range of weapons, vehichles, accessories and so on, plus all the fun bits thrown in. It will have character modification, medals and objective points systems. We also hope to include a levelling system for your "avatar". I say "avatar" because we want your character to represent you, hopefully via webcam with an in-built facial mapping system, but no promises. There will be random story and random objective events built in to prevent gameplay repitition. Further information and specifics will be included in our first update, which we hope to get to you soon.

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Description

I created a basic flowgraph to emulate sharks gathering to feed.
This is only a basic mockup with 4 sharks, but the working version of the game will be more natural, with a chance for each shark to spawn figured into it. The idea is that if one shark turns up and you happen to be in the water you have a chance to escape or fend of the shark, but as time goes on the chance of survival lessens greatly. Mwahahahahaaaa!!!
Notice how they circle the boat waiting for you to fall in, I love it.