This is a rts & moba mod . not only see the characters and buildings of classic games like Red Alert, DOTA league of Heroes, Warcraft Counter-Strike Half-Life, but also see its gameplay. I want to connect them all together in a reasonable way, and make a real game that scares me so much that I don't know what game I'm playing.
warcraft III vs red alert III v1.86 add minecraft
22.8.12 to New update 1.85
1. Clear all the red characters that may be the problem.
2. Use the Transformer Summoning Card to transform into a Transformer. Currently, it is allowed to return to the original hero form after transforming, but only the same random Transformer can be used in the same battle. The first card in the same battle is the function of summoning and transforming into a Transformer. The second time you ride the summoned Transformers for the player, you need to get close to the Transformers for a certain distance. It is not allowed to use Transformers cards to summon Transformers for transformation in extra map gameplay.
3. Several right-click menus have been added for large map units. Currently, only right-clicking the player and pressing t or using the player's own right-click menu to summon the advanced strategic option stronghold's right-click menu implements part of the content. Such as recruiting and disaggregating the establishment, as well as showing and closing advanced strategic options strongholds and showing operation introduction content.
4. Adjusted the advanced strategic option stronghold organization decomposition mechanism, it will not be possible to generate troops out of thin air. The corresponding number of troops will be extracted from the player's troops based on the standard number of players and a certain margin will be added to form the organization. If you choose to separate a battalion-level unit, it will be formed from the player 324 soldiers were drawn in equal proportion to the number of arms, and 20-40 were sent out.
5. The original chariot flying mechanical unit cannot appear 4 of the same arm in a battle at the same time. It exceeds the mandatory removal but does not reduce the number of troops on the large map. Now it is changed to be removed and directly attenuated, thereby controlling all special units of the enemy army. in an appropriate proportion.
6. The first-person mode of cs has adjusted some equipment special effects offset problems, and the fourth skill has added a high-explosive grenade hand model option with a shield.
7. Adjust the introduction text of the introduction file in the instruction folder.
8. Adjust the sky ball and scene reflection.
22.8.6 to New update 1.82
adjust some textures shader mistake.Sorry, OCD
22.8.5 to New update content for 1.81:
1. Optimize the triggering moment of the generated blocks in minecraft, and fix the bug that can only be triggered at a multiple of fps40 in the game.
2. The wolf3d death animation is supplemented, and the cs first-person mode death is switched back to the third-person action.
3. Fixed the issue that the ammunition of the Thunder fighter could not destroy the fighter.
4. Fixed the problem that there is no hero preview when you press the left arrow to select in the extra map gameplay selection interface.
5. Fixed the problem that the Transformers mode did not remove some of the effect models and gun models before the transformation.
6. Move the y-coordinate of the crosshair up 80 to make the alignment more accurate.
7. Set minecraft to press the left mouse button to not generate blocks in real-time strategy mode.
new updade info for 1.80:
1. Added extra map gameplay to Minecraft, click the scroll wheel to select the square (because there are 9 squares, the square is currently only 12, and when the scroll wheel is selected to the right, the slider goes out of the screen instead of disappearing, note that you can scroll back to select) , r switches between Stevie's first-person arm and third-person, and Q and E switch between first-person arm and first-person with a square or pickaxe, respectively. Pickaxe state press the left mouse button can destroy the perspective of the box, other forms press the left mouse button can generate the box corresponding to the box items bar selection box, a box targeted at a box will generate a box above the target box, point it at the ground and it creates a square on the ground.
2. The large map will have a real-time selection menu. Right-clicking on the“Select menu stronghold” near the player will bring up a series of selection options. There are multiple-level options. Currently, only the recruitment and separation options are installed, press T to show/hide“Select menu point”.
3. For the additional map gameplay is not done to set the box to remind do not enter.
4. It is forbidden for male plus male series units to be captured and surrendered by AI. Male plus male series units will adjust their camp. Male plus male series units will wipe out all units on the battlefield at one time and stand separately and densely, among them, the troops gathered into towers increased the number of attacks to 300, that is, no one would die without consuming 300 lives. After reaching the number of attacks, adjust the death judgment, at some point in the tower, when people die, everyone above dies, but not below.
pls must lock game frame at 40fps and make sure your computer can always reach the lock at 40fps ,lower and upper will affect some function work well
----22.8.5 alternate 1.80 update to 1.81
22.8.6 to New update 1.82
adjust some textures shader mistake.Sorry, OCD