warband war3 redo mod patch 1.951(over1.935-1.949version same file to upgrade)
warband war3 redo mod patch 1.951(over1.935-1.949version same file to upgrade)
design the extensibility of the structure of the universal animation script for players, so as to facilitate the open interface to add the control and skills of animation characters like me.
Just uploaded addons files like
Filename human_1_orignal_bloodelf_naruto.rar
(Later such files will be stored in the dlc nonwarcraft extra role source folder I just uploaded for centralized storage.) Pull it out of the alternate folder where you'll find "resource" and "textures" to cover mod files with the same name. The meaning of this file, human1 is the game itself default human, beast, undead, night elf four races each three hero camping interface switch. The first Terran hero, human 1, was bloodelf, Bloofarkar, so the original bloodelf represents who the original hero was, and the one after the file name (naruto) is Naruto Naruto's English name. In other words, the purpose of this zip pack is to cover the original hero of Warcraft's blood mage with all the resources such as Naruto's animated tiles and models. At this time, when entering the game, open the camp interface, go to the upper right corner of the interface there are two drop-down options, first switch from the default Warcraft character to select non-Warcraft hero additional character expansion Dlc option, Then go to the next drop-down and select dlc script number 1 (the number one after alternate-1 indicates script number 1) to execute Naruto's code