extra role patch brf v1.0(use in old mod version only v1.58)
when open module.in without any modify before,you can see:
当你打开module.in文件并且之前没修改过,你可以看到:
this is the dota alternate heros below:
“
load_mod_resource = jugg
#load_mod_resource = jugg_axer
”
this is the lol alternate heros below:
“
load_mod_resource = newyi
#load_mod_resource = newyi_yasuo
#load_mod_resource = newyi_teemo
#load_mod_resource = newyi_garen
#load_mod_resource = newyi_ahri
#load_mod_resource = newyi_leesin
#load_mod_resource = newyi_blitz
#load_mod_resource = newyi_kata
#load_mod_resource = newyi_ashe
”
you can add or delete # to control these same culture hero‘s alternate as well as its animation information in "module.in" file's such words, and make sure copy the same name brf from floder”extra role patch brf“ into mod resource folder after you delete the #.
Modify ways for example,you can change "#load_mod_resource= newyi" with "#load_mod_resource= newyi_yasuo"to choose either of them to delete the former"#" ("#load_mod_resource= jugg" 和 "#load_mod_resource= jugg_axer" is the alternate role patch for dota too)and when enter game battle,your lol original hero will change and you need choose the right role control script by numpad key then the lol alternate hero will run the right way(such when you choose to modify module in file into“#load_mod_resource= newyi load_mod_resource= newyi_yasuo“ and start battle in game to click numpad 1 first ,the text in the battle screen will disapper and yasuo will use his own animation and action skill etc). This way is still for less game c++ run error.
” extra role patch brf v1.0(use in old mod version only v1.58)“floder name means if no more new this kind of patch, the brf patch will suit mod version 1.58 to the latest version(now no,only to v1.58).