A full conversion MOD for ID's Quake 4, allowing you to play as multiple characters from the Sonic the Hedgehog universe. Levels - What holds the game together. SP is under work, but there'll be loads of maps and a nicely fleshed out story to go with them. Level structure works like: Act 1 - Power Map Power maps involve everything you'd come to expect from a FPS. Running, gunning, missions to fulfill and various other things. Act 2 - Speed Map Pretty self-explainatory, really. A Sonic mod wouldn't be complete without some blistering, breakneck speed zones where you can truly let loose. Act 3 - Special Map This is a mixed bag. From boss levels to vehicle zones, this act has it all. MP will have loads of maps, from old levels like Oil Ocean to Lost World, where some share layouts with the actual maps themselves! BM is bonus mode, where various hidden goodies can be found. I'll keep this one quiet for now. :) Weapons - Now, the exciting stuff! All the weapons are...
Ok, so since this page has been so dreadfully
outdated, I decided to cram as much as possible
into the picture above (or below, depending upon
where the HTML puts it :P ).
This shot shows the new GUI (final) , Megahealth
replacement (alpha) + Chaos Fury (beta) pickup,
rings (that bob up and down :P )(final) and Lost
World - The level I'm working on. :)
Also note that a little SADX-like GUI pops up
when you pick up an item.
Also, this level is blocked out in layout and is
quite large.