Robot Storm completely recreates the game Yuri's Revenge. The existing three sides have been dispensed with, and four new sides have been thrown up in their place to dispense a new era of carnage. All four new sides have their own individual fighting style. NEXUS relies on its mechanical monstrosities, vulnerable to none of the ailments that humanity's finest succumb to (radiation, poisoning, wounds). The fanatical Freedom League are the guerrilla side, relying on hit-and-run, ambushing and suicide bombers. The Allied Legion sends forth its mighty surge of firepower, obliterating enemies in a dazzling lightshow of power. Osiris' Collective brings forth its heavy hitters to crush their enemies with overwhelming firepower.

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MrDeath666
MrDeath666

Wow, such HD explosions!

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Malekron
Malekron

An orgy of destruction and awesomeness, great work. BTW are those f---ing stars falling from the sky, if not it's still extremely badass.

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-Apollo- Author
-Apollo-

They are falling from the sky randomly like meteors yes, not player ownt weapon.

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AlliedG
AlliedG

Awesome environment effects :)

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kalidrone
kalidrone

This draws ever more excitement towards the release of this VERY epic mod, keep it up Apollo and know that I still am looking VERY much forward to this mod after all these years, I really am... <3

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The_Freedom_Fighter
The_Freedom_Fighter

What was that quasi-scudstorm? A support power or some artillery that spams lots of them?

Sweet environmental effects! That huge meteor drop was downright scary O_o

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-Apollo- Author
-Apollo-

Support power regards missiles, everything else is not player/AI controlled and purely random.

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FMP
FMP

Can you list all of 3ds-Max's plugins you are using to create in-game assets ?
I was very curious about how everything can be done in Max for a long time ago ...
May be someone will help you, too

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-Apollo- Author
-Apollo-

Sorry but I do not use 3dsmax for anything personally and reality is that various people use various tools, not everything can be done in max for all I know but either way if your intent on 3dsmax, you'd be better off asking other PPM modders that actually model/render using it than me.

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