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Robbery is going to be a mod of hl2dm, it won't have single player, most likely. The mod will take place at different maps which are simply houses(anything from a normal house to a mansion to a bank), the player will either be a Thief or a Keeper. The thieves can buy items such as nightvision, a crowbar, pistol and such. Thieves will be able to do many things, such as cutting the power to a house. Then using nightvision to get around unseen. The Keepers can use basic items that you would find around a house, such as: a hatchet, knife, sledgehammer, etc. The Keepers will have custom buy menus for things such as: security cameras, traps, and a lot more. Currently we are thinking that the thieves are going to be a bit overpowered and so the housekeepers will get some other cool things too(like a blowtorch =D).We will also have stuff such as presents at christmas time, spookier at halloween, etc. To make the game a bit creepier, some floorboards creak when..

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Not much to report, a good amount of the coding is now done and we are trying to get some maps made and models done. A skinner/texture artist would definitely be a plus though. The permanent site for Robbery will be up soon! Depending on how fast models and maps are completed, this could very well be one of the fastest mods made for half-life 2 that is completely playable. It will go into internal testing probably within the month.

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Not much to report, a good amount of the coding is now done and we are trying to get some maps made and models done. A skinner/texture artist would definitely be a plus though. The permanent site for Robbery will be up soon! Depending on how fast models and maps are completed, this could very well be one of the fastest mods made for half-life 2 that is completely playable. It will go into internal testing probably within the month.

Comments
stoopdapoop
stoopdapoop

holy....

Do my eyes deceive me?

What is this madness? I was just thinking about you guys a few days ago.

can you send me an E-mail at "Dreamlandkirby@gmail.com"? I'd be glad to help you guys out again, it's been many years, and I'm sure we've both learned a lot.

Still not believing it.

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