This is a mod in progress for "Call to Arms" changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay, and many new game mechanics!
Further improvements to the stomp effects. Water variants added for both shallow and deep water. Different sound effects depending on the water level. Traces of the stomps added to the ground. The vehicle speed was slightly adjusted so you won't see the feet "sliding" anymore.
That's just superb! The effects, sounds, prints and all are just astounding.
The AT-AT legs seem too stiff 24.media.tumblr.com
yep, but this model/animation will have to do for now
i think it looks great compared to the **** that GAW pumps out
Yeah, the knees don't bend at all
nice
Walker little bit faster I think but really good job keep going :)
That AT-AT sounds f*cking massive...as it should.
Good job.
haha, exactly! thanks
Are you an ex Best Way's developer or something haha, epic!
Btw, I see no gunner,commander etc in the AT-AT, does that mean that it will be a no crew vehicle or a fauna unit?
Haha thanks! There is crew inside, but I think this is a side effect of having walkers as their own vehicle type (I haven't replaced the behaviour for tanks etc, so all vanilla MoW vehicles still operate the same). Or maybe I've forgot to add something, will see if I can fix it sometime.
Cool and good luck!
love the textures they look great!
Amazing. :D
İNCREDİBLE!!! (Please help in this regard to the GAW team)