This is a mod in progress for "Call to Arms" changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay, and many new game mechanics!

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Dev update: check out these improvements as Rising Empire is now using the latest game build.

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Rising Empire News

Engine update (now using the latest AS2 build)

Hi Troopers,

After alot of texture converting I am happy to report that I was finally able to bring Rising Empire to the latest engine update for AS2 (which also means that moving to Call to Arms would be a small step from here).

FX improvements

I noticed that the FX used in Call to Arms are exactly what I wanted for Rising Empire (lots of sparks and fancy explosions, stuff you only see in movies... or games), so I mixed my own work with theirs - you can see the result in this video. Things might change again, you know me ;-)

Thanks to the engine update, the textures for burned ground (laserholes) and walker stomps etc will now slowly fade away and not disappear so harsh.

Sound enhancements

Also new (but not in the video) are laser echo sounds for several types and sound adjustments for ALL sounds. Consoles will be beeping as you zoom at them, and not from 50 meters away, AT-ATs will can be heard stomping from far, far away! So you will hear them coming and shaking the ground long time before you even see them, like in the Battle of Hoth.


YouTube:


Oh, I'm still working all alone on this, currently. If you have skills in making 3d models for MoW or know someone, support this mod and make sure you/they get in contact with me. Thanks!


Cheers,

Buzztron

Rising Empire

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Gladiator14
Gladiator14 - - 287 comments

Awesome! and good luck i hope you find someone to help you.

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Mikel_Polichovek
Mikel_Polichovek - - 50 comments

This mod is just pure quality

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SpartanBeta312
SpartanBeta312 - - 3 comments

This is pretty amazing especially since all the progress was made by one person.

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matrixmod
matrixmod - - 35 comments

wow Im really impressed by those walking animations of ATST and ATAT.
a ATST body should be more like up and down jiggly a bit that makes way more cooler and realistic though.

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