Rise of the Crime Lords is a mod that adds the Black Sun Syndicate and The Hutt Cartel as playable factions along with multiple additions to the original ones as well as adding some new unplayable ones.
Model, skin, special ability, number and type of hardpoints...
One is an imperial carrier stolen by the Rebels, you have one of them at the star of the campaign, you can't rebuild it and it's named Phoenix Home II and the other, you can build as many as you can support.
What is the difference between the two variants of the Quasar's pictured?
Model, skin, special ability, number and type of hardpoints...
One is an imperial carrier stolen by the Rebels, you have one of them at the star of the campaign, you can't rebuild it and it's named Phoenix Home II and the other, you can build as many as you can support.
Nice, sounds cool!