The Decimation Chapter 16 While the stalemate continues, the Empire begins to cleanse their “impurities”. A staged game of execution is broadcasted as entertainment to the common people of the Empire. Thousands die and are cheered for their staged heroics. PLAY . SERIOUS The Decimation is a competitive clan controlled combat system. The battle-grounds and weapons are designed for perfect balance between teams. The primary game mode is a two-stage object that whatever team owns control of the middle determines offense. Player positions are vital and ideally, should change depending on offense and defense. The game is set up as a sport and the strategic team can out maneuver a team full of individuals who have superior shooting skills. The objective clearly defines areas of battle for control with dormant regions that can be used to flank the enemy or creep into position to set up the ultimate power play. Casual gamers will have their place on the field, but the truest and most enjoyable...

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Rev_trenchfoot
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Description

Probably the simplest structured map, trenchfoot
is illustrated first because its easiest to
explain the game mode fundamentals here. The teams
engage on each side of the home goal posts. The
middle can be seen vaguely, but the dense fog and
foliage help break the map up into 3 distinct
sections. In the dead middle, a small cone is the
control post. When this map reaches 5v5, you’ll
notice it’s actually harder to score. This is
because as you kill off the enemy, they re-engage
so fast, they are able to defend their goal post
with greater numbers. This makes this map unique
from the others. The key is to kill the opposing
team all at once or at least in short bursts. This
will put them on a scrambling defense when they
re-engage and give you a buffer time to score.