The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. Our initial release will follow the regiments through a campaign that mimics that followed by the men themselves. The campaign will begin with players dropping into Normandy in the early hours of June 6th, with the ultimate objective of capturing the town of Sainte-Mere-Eglise. From there subsiquent maps will include missions based on other key areas after the D-Day.

Report RSS Resistance and Liberation Update

Hello there, Resistance and Liberation has posted an update with screens of an ingame GUI for selecting player class and weapon. First I would like to take the time to welcome Daniel Minns and Ricky Williams to the RnL family. Daniel will be taking over as our new webmaster and Ricky will be our new

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Hello there, Resistance and Liberation has posted an update with screens of an ingame GUI for selecting player class and weapon.

First I would like to take the time to welcome Daniel Minns and Ricky Williams to the RnL family. Daniel will be taking over as our new webmaster and Ricky will be our new addition to the mapping team.

Now on with the goodies, this is just the start of the massive media release we announced earlier in the month. Tonight we are presenting RnL's equipment loadout screen ingame, were calling it a class based system with custom loadout features. As you can see the rifleman is currently selected with the M1 garand, players will also have the choice of the BAR, and M1A1 carbine with the rifleman selection. The interchangable gear is all located within the equipment window, however the more gear you choose to add will reflect on the weight added to your character which will also affect the speed of your character ingame. Additionally all the gear in the equipment window is all visually interchangable in the window displaying the soldier with the currently selected gear on.

As you all might notice the media page is under going a complete overhaul and featured on it is all new shots of Ste Mere Eglise, all of the player models and weapon models featured on it will be added to the site in a different matter later on.
Featured in the post are screens of the new GUI used for selecting player class and weapon, as well as screens from Rnl_St.Mere Eglise. Those are posted here Resistanceandliberation.com and here Resistanceandliberation.com

Ben "Eaglesman" Goldberg(RNL Dev Team)

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Stallion001
Stallion001 - - 86 comments

THANK GOD YOU ARE NOT DEAD!

<3

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Eaglesman Author
Eaglesman - - 1 comments

Heh not by any means. Hop on Irc or the forums, they will usually give some hints at the progress.

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grasn
grasn - - 401 comments

the playermodel looks totaly awesome! great job :)

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