Running. It feels like it's the only thing you've ever done. Run. Ran. Fled. But who could blame you? It started with the flu, or some sort of strange cold. That shit doesn't matter now. What matters is the fact that zombies, and strange monsters, and god knows WHAT else are out there. Better yet, they're right behind you. Kill them? Fat chance. The only gun you've seen in a good amount of time ran out of ammo hours ago, and that rusty old pipe in your hands doesn't look like any zombie killer you've ever seen. Finally, you see something that looks safe. Its an old Inn, the kind you'd see on the side of the road while driving down an interstate. You seem to have traveled from the city a bit, and the door to the main building is open. As you draw closer, and closer, it shuts! Suddenly, the entire situation seems ten times worse. From all around, zombies are swarming over you...

Report RSS Resident Evil: Cold Blood Reanimates

Resident Evil: Cold Blood has laid dormant for years - but with the recent discovery of a codebase once thought completely lost, work has resumed on porting RECB to the latest HLSDK and polishing up gameplay.

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It's been a while, huh?

Resident Evil : Cold Blood has laid dormant for years, following turbulent internal times in the wake of beta 2 and a series of hardware failures leading to a presumed complete loss of development assets and the whole codebase. Folks went their separate ways, with key members of the team going on to release the acclaimed Afraid of Monsters DC and award-winning Cry of Fear

Half-Life turned 20. The Resident Evil series itself changed and evolved with the industry, culminating in some divisive titles and, as of recently, a return to horror form with Resident Evil 7 and the stellar Resident Evil 2: Remake.

Time has not been kind to RECB. As early as Vista the mod started running into troubles running, further compounded by the Steampipe release of Half-Life. Still, dedicated fans have kept the torch lit for over a decade, hosting scheduled events that help populate servers and keep the spirit of the mod going.

Cut to December, 2018. While on holiday break, members of the team met together under the Half-Life Creations discord. Recently, an old backup drive had been discovered holding a wealth of old development assets - including the Beta 2 codebase and work-in-progress versions of the maps in their source format. Immediately an effort was mode to move the mod onto the latest Half-Life SDK - allowing it to run without the need for compatibility tweaks and other workarounds.

With a stable base, years of tweaks and modifications were rolled into the mod. A new user interface was implemented with support for more health states and easier visibility on HD displays. Ironsights, glitchy and prone to latency issues in their implementation have been removed completely, opting instead for a world-based, customizable laser dot. AI tweaks and enhancements, complete spawn rebalanced for enemies and items - the scope of work needed became apparent quick - and with assistance from our amazing community we have made steady progress.

The main hurdle to clear before a public release is updating the existing maps - going back to work in progress maps over ten years old is a good challenge, with a big focus on making sure every level can be completed by a single player. The aforementioned re-balancing of enemy and item spawns has generally equaled out to 'less respawning monsters, more ammo' - with these changes being well received among the testing crew.

In the progress of testing, curiosity led us to running the mod under Sven Coop. Originally this was thought of as a nice alternative in case someone didn't have base Half-Life - but the advantages have grown apparent the further along development has proceeded. The engine level entity count boosts have proven helpful in running stubborn maps like the community scenario, thethirteenthbullet and has lead to a generally more stable mod. As always, we'd love to hear community input on this matter.

Now, the big question: When? I don't have a good answer - but for those who want to get back into Resident Evil: Cold Blood Right This Very Second, we've got you covered. Beta access can be found on our Discord hosted by Half-Life Creations. You can find more information here on our new forums.

This is a huge shoutout and thank you to our dedicated fans, I hope we're able to surprise you all more in the future. In the meantime, please enjoy this selection of media from our various playtest sessions:




Comments
delarobe
delarobe

wow, that was... unexpected...

good luck guys

Reply Good karma Bad karma+12 votes
AlsGaming
AlsGaming

awesome, good luck!

Reply Good karma Bad karma+8 votes
.Bach
.Bach

The king has returned.

Reply Good karma Bad karma+7 votes
death5421
death5421

Cold Blood is coming back? AWESOME! I hope the best for you guys!

Reply Good karma Bad karma+8 votes
Guest
Guest

Yessssss

Reply Good karma Bad karma+6 votes
Northern_Circuit
Northern_Circuit

i see all these comments ... and not even one of them has doubt ... but i do ... for it is April First.

Reply Good karma Bad karma+4 votes
Hardflex
Hardflex

It's happening.

Reply Good karma Bad karma+6 votes
Arkmanaf
Arkmanaf

Looking forward to the return!

Reply Good karma Bad karma+1 vote
goirdin
goirdin

Is this an april fools? Very excited if it is not, will be tracking progress!

Reply Good karma Bad karma+1 vote
capomaster
capomaster

A surprise to be sure, but a welcome one.

Reply Good karma Bad karma+1 vote
Hardflex
Hardflex

The link in the post doesn't seem to work, here's the correct one:

Half-lifecreations.com

Reply Good karma Bad karma+4 votes
Avoc
Avoc

April fools news?

Reply Good karma Bad karma-1 votes
VulpineComplex Author
VulpineComplex

It'd be a lot of work for a prank, you gotta admit

Reply Good karma+3 votes
flippedoutkyrii
flippedoutkyrii

Announcing on April Fools Day? How bold...

Reply Good karma Bad karma+2 votes
BerZerK89
BerZerK89

Awesome!

Reply Good karma Bad karma+1 vote
gezegond
gezegond

Glad to hear it. Good luck all.

Reply Good karma Bad karma+1 vote
RancidRandy
RancidRandy

I loved playing RE:CB when I was a kid, can't wait to re-experience it!

Reply Good karma Bad karma+1 vote
Richard_Cynic
Richard_Cynic

I missed out on this the first go-round. It's been really difficult to even look at a Half-Life mod for a while now.

-Half-Rats

Reply Good karma Bad karma+1 vote
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