Research and Development is a puzzle-centric mod for Half-Life 2: Episode Two featuring an unarmed player but plenty of violent mayhem.

Report Research and Development Patch - Source SDK 2013
Filename
Research_and_Development_Fix_11_27_15.zip
Category
Patch
Uploader
malortie
Added
Size
4.82mb (5,055,993 bytes)
Downloads
6,094 (8 today)
MD5 Hash
fcfe458f45c27a06def3269388ec0ef8
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Description

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer. Instructions on how to install and use it are within the archive.

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Research and Development Patch - Source SDK 2013
Comments
malortie AuthorSubscriber
malortie

If you have any questions related to this patch, please let me know.

Criticism & suggestions are greatly appreciated.

Reply Good karma+4 votes
PyroScorcher75
PyroScorcher75

After dealing with the Zombies, When I keep trying to leave the vehicle (Mr. Whirly), and whenever I do, my controls screw up. Leaving lets me jump, but all of my movement buttons are still bound to the vehicle. Can someone fix this problem, without the use the console cheat codes?

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photogcyn
photogcyn

Windows 10 won't download it. Says it has a virus. ?

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spikeops
spikeops

hey so when i installed VIA method 1 a message saying this popped up:"Setupfile 'gameinfo.txt' doesn't exist in subdirectory 'research and development'. Check your -game parameter or VCONFIG setting." (no brackets) help me please! (i even renamed it from "gameinfo" to "gameinfo.txt")

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spikeops
spikeops

also, BACKGROUND_IMAGE.VTF MISSINGGGGGG

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Lateralus10k
Lateralus10k

It's Great to see that you're fixing up these Classic HL2 Mods.

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ubilada
ubilada

For those who haven't played the mod, there might be some SPOILERS in the following words. Please read at your own risk.

-SPOILER ALERT-

The patch worked until the second level called "ACID TEST" in the Waste Transfer Facility. In the beginning of the level, after you break the pipes and go forward until you see a fast zombie that gets killed by 3 turrets. When you beat the turrets with gravity gun (or bypass them protecting yourself with glass shield) the player dies with no cause where fast zombie died. I could not pass that point without cheating (NOCLIP does not work, either. I had to cheat with GOD).

I don't know if it happened because of the patch or the mod itself. Now, I'm going to pass that location by cheating, and let you know if anything else happens afterwards.

By the way, just to let you know: I did not have the same error before when I played the mod with previous fixes that I found in the forums (I don't remember which fix I used).

-SPOILER ALERT-

Thank you in advance for your interest.

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malortie AuthorSubscriber
malortie

@ubilada

Thank you for the information.

I will have a look at it and come back to you as soon as possible.

Reply Good karma+2 votes
malortie AuthorSubscriber
malortie

@ubilada

I decompiled the level and examined the location.

There is an invisible trigger that hurts players
where you died (right in front of the turrets).

This trigger is disabled only when players have bullet proof
glass picked up by Gravity gun (weapon_physcannon). Upon
dropping or punting the shield, it will reactivate.

I also checked the start of the level, (in the air vent).
A trigger restores players' health to it's maximum, which
means that you start the level at full health, regardless
if you began a new game or simply are transiting from previous
level.

If you do have other questions, please let me know.
A huge thanks for testing these patches. It is appreciated.

Reply Good karma+2 votes
ubilada
ubilada

You're welcome! Actually, I thank you for giving an excuse to replay these great mods. What I do is not as important as what you've been doing! I just share my experiences and try to give you a little help!

I checked it again and that's right! I used the bullet proof glass and the error just disappeared.

I'll let you know if I have any other problems.

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GrampsHiro
GrampsHiro

Thanks for updating!

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astroid23
astroid23

Do I need the first download to play the game or can I just download this?

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ptolthegoodguy
ptolthegoodguy

When i try to download the patch, my computer says that it contained a virus and was deleted.

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malortie AuthorSubscriber
malortie

@ptolthegoodguy

This is mostly a false positive.

You will need to add this downloaded file to the list of exclusion.

I can assure you that I would never upload malicious data onto this website. In addition to this, files are being monitored by moderators/administrators before allowing the download to be available.

Reply Good karma+1 vote
PyroScorcher75
PyroScorcher75

Anyone else having problems with Mr. Whirly? I keep trying to leave the vehicle, and whenever I do, my controls screw up. Leaving lets me jump, but all of my movement buttons are still bound to the vehicle. Can someone fix this problem please?

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photogcyn
photogcyn

I can't download the patch, as it says, "Failed - virus detected"
What do I do?

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malortie AuthorSubscriber
malortie

@photogcyn

This is a false positive.

Are you possible using Microsoft Essential? An other member
stated that MS essentials treats it as malware.

You need to add it to your exclusion list.

Reply Good karma+2 votes
photogcyn
photogcyn

No. I dont use MS Essential. It might becon my computer though as I have that whole stupid subscription thing.
Just to be clear, when you say ". . .add it to your. . . ," which do you mean? The mod or MS Essential? I'm not sure what 'it' refers to.
Thank you for your help.

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malortie AuthorSubscriber
malortie

@photogcyn

You will need to add the file(s) that is/are 'treated' as a virus
to the exclusion list. In your case, the mod.

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photogcyn
photogcyn

That's what I thought! Just want to be sure. Thank you, malortie

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photogcyn
photogcyn

@malortie I have the patch downloaded, but where do I extract it to? R&D or HFL2 or by itself or something else? Thanks!

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malortie AuthorSubscriber
malortie

You will need to extract it to your sourcemods folder.

.i.e:
C:/Program Files/Steam/steamapps/sourcemods/Research and Development

If you encounter other problems, I recommend that you read 'readme_fix.txt' found within the archive, in the mod's folder.

If you have other questions, please let me know.

Reply Good karma+1 vote
photogcyn
photogcyn

@malortie

I am a complete failure at this. Maybe I'm overthinking all this.

I HAVE read the 'readme_fix.txt' but I'm still not sure about things and though I extracted the fix patch to C:/Program Files/Steam/steamapps/sourcemods/Research and Development, the game still won't launch due to the can't find stuff .vtf file.

I have tried to add the -allowdebug to the General tab, but "Set Launch Options" doesn't show up on that right click/open tab. If I could post a pic, it would show what I have.

Just to be clear, I right click on the "Research and Development" fold icon and click on "Properties" at the bottom of the list to get to the "General" tab. Is that right? When I do that, I don't see "Set Launch Options." I also went through all the other tabs and didn't see "Set Launch Options" anywhere.

And to be clear again, I ran the "RD_17.7.2009_Full_Install" and the game was automatically put into the C:/Program Files/Steam/steamapps/sourcemods, which is what I have. Then I extracted the patch to C:/Program Files/Steam/steamapps/sourcemods/Research and Development, which I did. Nothing happened. I've looked to add the -allowdebug but can't find where to click for that. That is where I am.

Thank you for your patience and help.

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malortie AuthorSubscriber
malortie

@photogcyn

I am quite sure that you installed mission improbable and applied the patch correctly.

What I suspect is that you are currently not enrolled in the 'Upcoming beta'. You might also have corrupt game cache.

Please, follow these steps.

1. In the tool section of Steam, Right-click on Source SDK Base 2013 Singleplayer and then go to the 'Properties' section.

Source SDK Base 2013 Singleplayer -> Properties

2. From 'Properties', you should see 'Betas' tab. Change selection from "NONE - Opt out of all beta programs" to "Upcoming".

3. Still in SDK 2013 properties, go to the 'Local Files' tab and select "Verify integrity of game cache". Wait for the inspection to complete.

4. Restart Steam and try launching the mod again.

I hope this helps.

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photogcyn
photogcyn

@malortie
I have done 1. and 2.
However, with #3, when I go to "Local Files" tab, I have the following:

[highlighted] Disk usage: none
[in dull gray]
BROWSE LOCAL FILES...
BACKUP TOOL FILES...
DELETE LOCAL TOOL CONTENT...
VERIFY INTEGRITY OF TOOL CACHE...

CLOSE

I don't have "Verify integrity of game cache."

Am I doing this wrong or something I'm not seeing?

Thanks again

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malortie AuthorSubscriber
malortie

@photogcyn

Apologies, I meant to say that you need to select "Verify integrity of tool cache".

Both are the same. It is just for convenience that they name this button, in the case of either tools and or games.

Click "Verify integrity of tool cache". Wait for the process to complete. This will ensure that all files are valid, so if any file is missing, it will be reacquired.

Please note that the steps, at the exception of the last one (Verify game cache integrity) only need to be done once. This will work for almost any patch I created.

Still, it will require you to ensure that every step in Readme.txt files are followed, since some patches required additional tasks to be correctly installed. In about 95% of the cases, it is the same procedure as you are doing right now.

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photogcyn
photogcyn

Arg...As I mentioned above about the links being in dull gray, I meant that they aren't active links. Nothing happens to them when I click the, including the Verify integrity of tool cache."

Also, I don't have "Source SDK Base 2013 Singleplayer" in this location: <Drive>:\Steam\steamapps\common

When I right click on "Source SDK Base 2013 Singleplayer" it appears that I could download the game in Steam, as it is showing that it's not installed.

Thank you, again.

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malortie AuthorSubscriber
malortie

@photogcyn

You need to install the Source SDK Base 2013 Singleplayer. It is required, as mentioned in the readme_fix.txt.

Once completed, perform all verifications that I previously stated.

I hope this helps.

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photogcyn
photogcyn

I am understanding this more and more. Will install Source SDK Base 2013 Singleplayer
Thanks

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photogcyn
photogcyn

@malortie

Aah! I am NOT enrolled in the Source SDK Base 2013 Singleplayer. I will follow the above steps and report.
Thank you for your kind patience!

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Guest
Guest

When I load up the game, there is no maps to start from, so it won't let me pick "Start New Game" and the water is pink/black square textures even though I have HL2:E2 installed.

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malortie AuthorSubscriber
malortie

Have you read the installation instructions in readme_fix.txt?

In this Source SDK 2013 patch, a file named readme_fix.txt is available and contains all the information on how to correctly install the mod.

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