Adds dynamic sprite shadows, baked texture lighting, dynamic sector lighting, and more. Works with GZDoom. Any mod, any map, any game.

Description

Corrects numerous texture lighting bugs and enhances lights and shadows.

Preview
relighting v4.0148b
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DOOMMARINE117
DOOMMARINE117 - - 558 comments

great job.

but there are some issues like flashing white box.

is this a correct order? gzdoom.exe -Iwad DOOM.wad -file doom_complete.pk3 zdoom-dhtp-20180514.pk3 DHTP_normal.pk3 HUD.pk3 ntmai.pk3 ntmai_quickmeleeaddon.pk3 LTP.pk3 relighting.pk3 Build_sounds.wad Universal.pk3 cblood.pk3 nashgore.pk3 bludtype.txt

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HeyDoomer Author
HeyDoomer - - 70 comments

The case in which order matters is when a GLDEF light definition is needed before another, since it loads all and defaults to the first. I'd guess the white box is a shader issue (possibly bleeding, which can be disabled by setting to 0).

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

what setting is that?

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HeyDoomer Author
HeyDoomer - - 70 comments

Shader Settings -> Bleeding. Give that a try.

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

i see its in the reshade shaders. maybe i suppose to use reshade with this mod.

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

its still there.

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HeyDoomer Author
HeyDoomer - - 70 comments

It's at the bottom of the mod settings.

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

i still get the white box. regardless having it go to 0. or turned off.

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HeyDoomer Author
HeyDoomer - - 70 comments

Not sure... I'm not sure what "the white box" is either.

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

yeah its weird. it happens randomly too. could be a memory leak or texture issue.

it also happens when your character moves too.

wonder if its also a compatibility issue with a mod.

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

Drive.google.com

here is the issue. i finally got the image to show up.

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DOOMMARINE117
DOOMMARINE117 - - 558 comments

you know it might not be your mod. it might be the dhtp normal.pk3 mod.

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HeyDoomer Author
HeyDoomer - - 70 comments

That sounds possible. I don't think Relighting does anything that would account for that.

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