Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
Proton Beam Capacitors global upgrade power; replaces Chrono Rift Level 2. Grants increased firepower, and slight visual change.
best aa any1?
Now why didn't EA think of this?
maybe cuz proton beam was originally used by the allied satellite defence network which was assisted by the athena cannons to pin point targets
Or maybe EA staff is too limited and low paid to think too much... you know, they pay for thinking and they don't want to pay too much for that...
proton technology was used in alpha stage of the game. they removed it.
THE PROTON COLIDER BEAM IS TO POWERFUL .IF EA DO IT THE ALLIES WILL HAVE Handicap from aa
i love the way the water looks xD
It's are on fire!