Fight your way through a locked down UAC base, and close the portals to hell in this unofficial expansion sequel for Doom 2! On December 10th, I'm releasing a PWAD for Doom 2 to celebrate 30 years of Doom! Using only the original Doom 2 texture set and mapping functions, I have crafted four maps with a high level of detail and only one difficulty: hard. These are the first maps I've ever completed, I hope you enjoy them.

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almondsnmilk
almondsnmilk - - 1 comments

Commend the effort, but I feel like I shouldn't be stuck in the first map in any WAD for a half hour having killed less than 50 enemies and trying to figure out where the other 300+ are hiding as a loud rock MIDI loops endlessly in my ear. And I'm sorry, but that long trawl across the damaging water maze to get to the key switches is just bad design.

Overall there's a lot of room for improvement. As much as I appreciate minute details like the tiny paper sheets spread across the desk and the gaping demon maw bit, I'd recommend ensuring the map flows and plays intuitively without major awkward downtime/forced backtracking sections first, and making it look good second.

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