Realism Invictus 3.61 for Civilization 4 Beyond the Sword. Full version installer includes everything you need to enjoy the mod.
A rather modest cumulative yearly update. 3.6 was the last major version, so don't expect any massive changes now or in the future; the development is virtually stopped. Save game incompatible. Changelog:
Bugfixes:
- Fixed some unit animation and model errors
- Fixed plotlist at 1024x768 resolution
- If Cultural victory is turned off, AI should no longer raze every city it takes
- Fixed a couple of rare zero divisions
- Fixed an AI building value evaluation bug that caused AI to vastly overvalue buildings that increased other buildings' yields (Clock Tower as a prime example)
- Fixed stock BtS heavy swordsman idle animation so that the sword properly loops instead of skipping
- Fixed Asian warrior getting a diverse group of non-Asians
UI and UX:
- Resource icons on the main screen have a better structured background (courtesy of sqwishy)
- New city billboard, with a better legible font (based on sources provided by sqwishy)
- Smaller popup icons in the main screen, better scaled with resolution
Cosmetic updates:
- Redid a lot of leader pictures
- Redid a lot of unit buttons
- Redid a lot of flavour unit art, especially for China (modern) and Khmer (medieval-Renaissance); several new flavour units
- Redid some tech icons
Other changes:
- Carrack unit class no longer called "Caravel" to avoid confusion
- Exploration and Expert Pilot promos now available to post-sail units as well
- Commandos now count as recon instead of gunpowder units
- Industrial shipyard provides additional +1 food from water tiles
- Players will only get news about GPs born in civs they met
- With per city research scaling off, the research cost penalty applied will be based on the map size (was fixed at +30%)
- Cult of Personality now allows unlimited informant specialists
- Bottom half of the scoreboard will no longer hate each other for getting ahead (world domination is far away anyway; crab bucket mentality is pointless at that point)
- Religious shrines will provide income based on the world % of a given religion instead of a fixed 5 gold. Exact amount based on the world size, but rule of a thumb is you'll get 5 gold around 12-15%, less with less and more with more
- Late game transports updated: old Transport class is no longer represented by a landing barge, as nobody crosses oceans in that, but rather by a WW2-era troop transport ship (NOT Liberty ship, those were simple cargo ships). Also added a post-WW2 class that it upgrades to, Dock Landing Ship, based around late-XX century designs (the model used is British Fearless-class)
- Added some missing pedia and strategy entries
****** update for a whole year. I am afraid this mod is dying.
Not so much dying as dead. I explicitly stopped development with 3.6, as I don't really want to devote a significant amount of time to it anymore. This is just some bits from 2023, mostly fixes, from when I felt like it. No further major updates are to be expected, maybe one or two more patches like this.
Well. 3.6 is not bad, i think.I dont know now what must be added.
But the way. I am trying to find the RI discord in order to find MP opponents. Could you tell me what is?
No idea; if someone started it, wasn't me, nor have I ever seen one.
rude
Thank you so much for keeping my favourite mod updated. By some chance I started playing this again the last few days and I stumbled across the latest updates.
Wanna MP ?
Thanks for another update. Have there been any considerations to updating civics so that earlier ones can have some more power lategame (i.e. like how Autocracy gets Enlightened Absolutism, something similar for civics like Monarchy, Republic, Civil Religion, etc.) and that they can interact with unique improvements more (similar to how the Fortified Monastery gets a bunch of religion civic bonuses)?
Thanks for updating. Sad to see you cease development, but I can understand you're tired after this long time. Realism Invictus is one of the best gaming experiences I ever had, thank you for this
hi guys, im stuck on "waiting for other civ..."
any recommendation ?
thx