- Uber 1v1 starts with a bot factory
- Reduce the amount of orbital defence Uber will produce at one time
- Uber avoids over-investing in anti-orbital defence
- Uber's Commander more willing to contribute towards energy production
- Added Uber Platoon which uses less armies but more units in each army
- Changed how Uber counts fabbers for teching
- All difficulties build land titans
- Fixed Uber producing Imperators in low threat systems
- Fixed Uber's orbital factories sometimes sitting idle
- Uber FFA uses Uber Platoon's approach to armies
- Uber will produce Storms to protect bases under air attack
- Uber will produce Panzers to protect bases under orbital attack
- Fixed issue where Uber might never go advanced on planets it owned
- Loosen restriction on owned planet factory builds when troops are desired elsewhere
- Slow down rate of Uber's light artillery builds
Version 5.25.0 released
A new Uber personality and a big focus on improving Uber's multiplanetary game
Posted by quitchy on