This mod is a total overhaul of the AI. It covers a wider range of difficulties than vanilla, all of which play in a more humanlike fashion than their vanilla counterparts.

Report RSS Version 5.25.0 released

A new Uber personality and a big focus on improving Uber's multiplanetary game

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  • Uber 1v1 starts with a bot factory
  • Reduce the amount of orbital defence Uber will produce at one time
  • Uber avoids over-investing in anti-orbital defence
  • Uber's Commander more willing to contribute towards energy production
  • Added Uber Platoon which uses less armies but more units in each army
  • Changed how Uber counts fabbers for teching
  • All difficulties build land titans
  • Fixed Uber producing Imperators in low threat systems
  • Fixed Uber's orbital factories sometimes sitting idle
  • Uber FFA uses Uber Platoon's approach to armies
  • Uber will produce Storms to protect bases under air attack
  • Uber will produce Panzers to protect bases under orbital attack
  • Fixed issue where Uber might never go advanced on planets it owned
  • Loosen restriction on owned planet factory builds when troops are desired elsewhere
  • Slow down rate of Uber's light artillery builds
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