Set in a seemingly abandoned facility, located in the mountain area far off a remote mining village, the player gradually unveils the origin of the facility. Isolated with no company except the obscure voices erupting from an old portable radio receiver, the player strives to escape the facilty. But since the facility's environment is unfamiliar, yet you don't possess the proficiency needed to overcome and manage the different obstacles and possible threats that clog up its endless tunnels. The path ahead is long and hostile.

Post news Report RSS Quarantine Zone mod development is now in progress!

Announcing the development of Quarantine Zone, a Half Life 2 modification.

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Quarantine Zone Mod Development is Now in Progress!


For some time now I've been working on my Half Life 2 modification "Quarantine Zone" and, quite precise, three days ago I decided to officially announce the development of this mod. For a long time, many years to be honest, I've been developing this idea and the result is the concept and story behind Qurantine Zone. Latest year I've been using Source sdk sporadically until when I a half year ago finally took the initiative of getting serious about my mapping, deciding to develope a mod of my own . By creating this mod, beyond offer an experience to thoose who will play it, I also aim express myself and get a chance to show off some art I've been producing throughout the years. As soon I've gotten my scanner working, or can borrow one, I'll be revealing some concept art for Quarantine Zone and hopefully gain some watchers.

So, now the mod development is in progress, and I hope atleast some will find interest in Quarantine Zone.

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