Set in a seemingly abandoned facility, located in the mountain area far off a remote mining village, the player gradually unveils the origin of the facility. Isolated with no company except the obscure voices erupting from an old portable radio receiver, the player strives to escape the facilty. But since the facility's environment is unfamiliar, yet you don't possess the proficiency needed to overcome and manage the different obstacles and possible threats that clog up its endless tunnels. The path ahead is long and hostile.
Maintenance area.
Are they ment to be Push-Bars over the Doors? Because they just look Wrong
The double doors will have push-bars later. The other are regular doors with handles. Yet I haven't replaced the brush based doors with props, but don't worry, I will. Hopefully it won't look so strange then.
other than the glowing white push bars great
The only glowing objects are the fluorescent lamps in the ceiling.