A randomizer mod for GZDoom that unites elements of the Doom, Quake and Wolfenstein series into a mod that never plays the same twice and is always a blast to play. Featuring one hundred weapons, an expanded bestiary, and awesome powerups. Requires GZDoom v4.2 or newer or LZDoom 3.8.x (BARRING GZDOOM 4.9.x). WILL NOT WORK WITH ANYTHING OLDER OR PORTS LIKE ZANDRONUM OR SKULLTAG.

Description

7.3 is now live! Download now! PLEASE READ THE DOCUMENTATION! GZDOOM v3.6+ REQUIRED!

Preview
QuakeStyle ZX v7.3
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eviltechno
eviltechno - - 502 comments

Thanks for sharing.

btw, I didn't find the tilt ON/OFF in zx options. Maybe you should add that. Cheers

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Xterra Author
Xterra - - 38 comments

Thanks for bringing that to my attention. Right now it's not togglable, but now that I think about it, it could trigger motion sickness. It's just using an older version of Nash's QTilt scripts, so it oughta be an easy fix. Once I find it, I'll upload a 7.3.1 hotfix.

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Xterra Author
Xterra - - 38 comments

OK, well, it looks like implementing that will require a massive update of the tilt code. So...this has gone beyond a hotfix and will have to be put off to the next big update. Once again, thank you for bringing it to my attention, but I can't get a fix out quickly.

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eviltechno
eviltechno - - 502 comments

No problem. But why are you using an older version of tilt? You don't like more recent versions?

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Xterra Author
Xterra - - 38 comments

Nah, it's more like "if it ain't broke, don't fix it". The newer version will work fine, too, and it's an improvement, no doubt.

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