A low poly pack of models for Doom and Doom II. I am currently working on remodeling most of the items. Please, feel free to tell me why you like/dislike the mod!

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QuakeDoomV2 v0

QuakeDoomV2 v0

Demo 3 comments

QuakeDoom is a Doom mod that replaces the sprite-based graphics of Doom with 3D models made by myself.

QuakeDoom

QuakeDoom

Demo 3 comments

The models that I made and are: -Medipack -Stimpack -Armor Bonus -Health Bonus -And both colors of armor

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mr2meows
mr2meows - - 25 comments

it doesnt work in gzdoom
nothin happens no models

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AcidmanRPGz
AcidmanRPGz - - 20 comments

Don't be too hard on yourself, it looks really neat. Are you gonna model weapons and stuff, cos that'd be sick!
BTW I didn't grow up with these games. I'm 13, I love old games, most of all doom. Just finished my first quake playthrough, it's really cool. Combining these together would work really well. And it does, although what I've personally seen in Doom in idTech 2 and 3, not Quake in idTech 1.

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GoldenThumbs Creator
GoldenThumbs - - 13 comments

This was a really poor attempt to recreate the feel of the old Quake models. Still, I feel like I learned some stuff from it. Instead of making a mod for Doom I'm going to try to make a "retro" style game of my own. In Godot. Where I can really experiment with gameplay and artstyles.

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GoldenThumbs Creator
GoldenThumbs - - 13 comments

I think I'm gonna do a total rehaul of this mod at some point in the near future. Keep an eye out for that.

Reply Good karma+1 vote
ShellShockCat
ShellShockCat - - 13 comments

what source port is this compatible?

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GoldenThumbs Creator
GoldenThumbs - - 13 comments

Works in zandronum and it should work in gzdoom. Are you having problems running it?

Reply Good karma+1 vote
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