Quake 2 world and model textures upscaled using ESRGAN and the Manga109Attempt model. This mod also provides upscaled bright player skins from nQuake2, making it suitable for competitive play.
Quake 2 world and model textures upscaled using ESRGAN and the Manga109Attempt model.
Thanks for these textures. Some of the them might be a bit grainy, but overall I like the way they look - they're definitely more high res than the original ones, yet they maintain the aesthetic of the originals.
BTW - I can confirm that these are compatible with KMQuake2 - what you have to do is rename the files so that the extension at the end of the name is not ".PKZ", but ".PK3".
I could try upscaling world textures to 8× and downsample them back to 4× to make them less grainy. It should hopefully get rid of some of the noise.
For the weapon textures, I upscaled them by 4×, downsampled them to 2× then upscaled them again (so the final scale is 8× the original*). I then applied a denoising filter in GIMP and manually edited the brightness/color temperature. It gives a pretty good result, but it took a fair amount of time to do this for each weapon texture. I need something less effort-intensive for world textures, given how many of them there are :P
*: It seems Q2PRO (and possibly others) can't load textures larger than 2048×2048, so I had to downsample some of them to fit within that resolution.
Model textures looks impressively. World textures a bit worse than I expect, but not bad.
Did You planning make the same for missionpacks rogue/xatrix/zaero?
I'd like to add missionpack textures one day, but I can't give an ETA for it.
On the tasty spleen community there is already a HD texture pack which looks faithful to the original textures, it looks a bit better than this one.
nope these are the best
super easy to use (drag and drop!) and wonderful upscale to the game, i love it and appreciate all the effort
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