Q4Run is a modification for Quake4. Primarily it's based on trickjumping and combining tricks. The first idea behind this mod was to implement timers which makes it possible to finish a specific "run" map in a certain time and then improve it afterwards. Every run will be documented in a demo named after name of player and map and time. If you want you can share those demos with other players so they can watch your skill or can help you to improve it. Comparing to others' times you can try to beat them or be proud of yourself because of better records.

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Remove Weapons

Remove Weapons

Mapping/Technical Tutorial 1 comment

This entity removes all weapons specified in its entity window.

Creating Timers

Creating Timers

Mapping/Technical Tutorial

The core of Q4Run - the timers. Without these entities it wouldn't make any sense to play this modification.

Map configuration file (addon.conf)

Map configuration file (addon.conf)

Mapping/Technical Tutorial

Since Q4 version 1.1 an addon.conf is needed and replaces the old def file. Quake 4 recognizes the data, given in this file, and can thereby display the...

Preparing the editor

Preparing the editor

Mapping/Technical Tutorial

This tutorial explains how you set up your q4radiant correctly, so you can create your own q4run maps from the beginning on without any troubles.