Pulse is a MOD for Half-Life 1. Pulse takes place in Black Mesa after the incident. You are famous scientist Gordon Freeman. In the beginning of Pulse, you are in Surface Lab A Security Complex, a lab and security station on the absolute surface of the Black Mesa Research Facility. You are working with your scientist pals when one scientist working with a hazardous radiation meter detects high radiation amounts coming from all over. They radio into the Administrator's office, the office of Dr. Wallace Breen. Instead of Breen answering, they pick up a remote conversation between Breen and an unknown voice. "It's done," Breen said. "The xenian crystal triggered a dementional rift between Earth and the boarderworld Xen. Now let's get to the surface!" "I'm sure my employers will be pleased," says the unknown voice, and then silence fills the room followed by an explosion. The other scientists are amazed that the Administrator of Black Mesa...

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In order to make Pulse professionally-looking and enjoyable for the consumer, not only do the game's maps and code have to be worked on, but the miscellaneous aspects have to be, as well. What are those miscellaneous aspects? Well, things like a custom menu screen and custom game icons are what

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In order to make Pulse professionally-looking and enjoyable for the consumer, not only do the game's maps and code have to be worked on, but the miscellaneous aspects have to be, as well. What are those miscellaneous aspects? Well, things like a custom menu screen and custom game icons are what I mean. So, we've been working on those "miscellaneous aspects" lately and it is looking pretty good. First off, you know how when you put games on your Steam "My Games" list, if they have an icon, it shows up to the left of the game's name? Well, we found out how to make a custom icon for Pulse on the Steam "My Games" list and it looks pretty cool. Customizing for a mod always makes it look more professional and seems like more thought and work was put into it. The icon is as big as the others and shows a pulse orb logo with a transparent background. Next, we made a custom menu screen and boy does it look nice! Here it is:

Pulse's Menu Screen

As you can see, we've been really working on that stuff. Also, we are using some of the sourcecode from the Spirit of Half-Life, which is kindly made available to the public for free. That means that we can more effectively add new monsters and weapons and make the gamer's experience a great one.

So, that's all for today. Thanks again for watching Pulse.

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