Pulse was not under much development in March. However, two things were done. First, we did some work and came up with a concept and puzzle for Pulse's latest map. We edited a few things around, added some new entities and functions, and we have a plan for how to make the puzzle that will be presented to the player in this map.
The second thing that we did was work on a new level design just for fun. I started to design a quick map and I was experimenting with architecture a bit. I made a little blast door walkway and a hallway with curved ceiling designs and some other neat architectural features. I will be posting a couple images of this new beta map on the "Images" page within the week so be on the lookout for that.
Finally, I don't expect Pulse to be worked on much until June, to tell you the truth. I don't have much time and, being a one-man Mod team (even though I have a second team member, he doesn't do much yet), it is hard to work on my Mod while trying to maintain all of my websites and forums and keep up with my busy Spring sports and school schedules simultaneously. I'm sure that you can sympathize with me. Once June hits, I will have loads more free time and then the Summer will only bring me more time to work on Pulse. During June, you will see much more news updates and media releases and maybe even some new downloads released for Pulse, as well. So, sit tight and you'll be seeing more from Pulse soon!
Thanks to everyone and have a happy Spring!