Psysonic Omega is based on a fictional background and story after RA3: Uprising. We will present three new factions that are developed from original factions in RA3. They are la Commune, Commonwealth Of Sovereignty and a nameless faction using advanced Imperial Arsenal from Shiro Sanitarium. This mod is not just for better graphics performance or more enjoyable gameplay experience, but for a further story after RA3's present plot. In this mod, plenty of new units and structures that basically expand the Style of original RA3 are added. New story and interersing ideas will be implemented.
The latest version is released. Bugs are fixed and new units are available.
1. Remake AI for the sake of reducing crash probability. Present AI is weaker but more stable.
2. Infantry decal will be invisible to the enemy and visible to allies when it is in stealth.La Commune:
1. Chronos can use ion storms to attack enemies in a straight line.
2. Add Spy. It is permanent stealth unless being detected by enemies.
3. Slightly Increase the damage that Toxic Fog cause to infantry.
4. Mirage Tank now needs about 0.7s to prepare for attack.
5. The particle beam of Athena Cannon is remade. And now it can now follow the designated hostile target.
6. Fix the Barracks model.
7. Barracks building time is increased to 10s.
8. Restore the auto rally point of Refinery.
9. Adjust the OBox of Airbase so that player can select it easily.
10. Health of Ranger is reduced from 500 to 450.
11. Health of Enforcer is reduced from 500 to 450.
12. Mirage Tank's Prism Beam can reflect laser to nearby targets.
13. Kodiak Main Cannon will cause 100 additional damage to target in 2.0 seconds.
14. Max Health of Proton Tower is increased from 1000 to 1200
15. Proton Turret can disguise nearby allies.
16. Catalyst Reaction Damage Radius is increased from 55 to 150.
17. Sniper can normally get experiernce and upgrade.
18. Proton Turret Laser Damage Radius is increased from 10 to 15.
19. Proton Turret will cause more damage to all kind of Tanks.
20. Orca causes more damage to Flak Trooper and Archer Maiden.
21. All Sonic Grenade can clear garrison.
22. Fix the Commune Fighter wrong fire bone.
23. Auto Heal Efficiency of Enforcer and Ranger is reduced.
24. New Engineer is added.
25. Time Freeze Duration is increased from 20s to 25s.
26. During Time Stop, All allies units will be unattackable and invulnerable.
27. Chronos weapon will cause EXPLOSIVE damage and any object that is destoryed by ion storm could cause catalyst reaction.
28. Dolphin attack range is increased from 150 to 300, and the better visual effect is implemented.
29. Target of Hydra Microwave beam will suffer 25% more AA damage.
30. Interception rate of Point Defense Laser is reduced from 0.25s per shot to 0.5s per shot.
31. Aircraft Carrier's Attack Drone can more accurately hit the target.
32. Arch Angel's Build Cost is raised from 1800 to 2200. Build time is also scaled.
33. Arch Angel will release drones less frequently.
34. Catalyst reaction triggered by infantry death is less violent.
35. Orcinus Orca's missile can be intercepted by AA fire.
36. Kodiak can use main cannon to attack large airborne target.
37. Kodiak Max Health is increased from 3200 to 4000.(before the airpower protocol.)Imperial Forces:
1. Mastermind can correctly select mind control target.
2. All mind control units can now detect and reveal hostile stealth units.
3. When Archer Maiden is died of toxic fog, the dead body will correctly release toxic fog.
4. Exploder will release chaos fog if and only if it successfully trigger its suicide weapon.
5. Tengo's projectile is not that dazzling when exploding.
6. Bio-reactor Healing Area will appear only when selected.
7. Exploder will no automatically acquire enemies.
7. Health of Exploder is reduced from 320 to 280.
8. Build time of any units that are built from War Factory is reduced 1s.
9. Increase Barracks openning door and closing door animation speed.
10. Reload time of Imperial Commando's special power is increased from 40s to 100s. Affected Object will be permanent stealth.
11. Omega Yuriko cannot instantly kill Giga Fortress, Arsenal Gunship, Archangel and Chronos but can slow down their velocity and cause damage to them.
12. Tank Hunter will be stealth when in Spider Hole. Reload time of Spider Hole is increased from 0.5s to 3s.
13. Add Psychic Sensor Ship.
14. Giga Fortress Core build-time is increased from 25s to 30s. Build-cost is increased from 5000 to 6300.
15. Slightly raise the missile damage of Striker VX and seawing.
16. Mastermind can control 4 units.
17. Psychic Tower provides expansion radius.
18. Units being controlled can't be controlled again.
19. Add Plasma Defender, a very effective weapon against Armour.
20. Increase 20% Imperial Worrier's Gun Damage.Commonwealth Of Sovereignty:
1. Add Conquerer Aircraft which replaces Badger Bomber.
2. Paratrooper will be dropped by 4 aircrafts.
3. Magnetic Singularity can correctly attract Cryo Legionnaire Ranger, and Enforcer rather than kill them.
4. Mammoth will automatically recover 1% health per second.
5. Mammoth provides Repair Zone that rapidly recover health of nearby vehicles.
6. Lightening and Arsenal Gunship can use countermeasures.
7. Fix the trail of veteran Blade's rocket.
8. When Howitzer switches to Tear Gas mode, smoke effect will appear at the fire point to instruct the toggle state.
9. AA Battery will replace original AA Gun.
10. Dreadfought can switch to Cruise Missile Mode. In this mode, Dreadfought's attack range and vision will be doubled, and the missile can be accurately hit enemy. But the missile velocity will be 50% slower and the missile can be intercepted by ordinary AA weapon.
11. Blade build-cost is increased from 1100 to 1300.
12. Arsenal Gunship build-cost is increased from 3200 to 3600.
13. Add Pearl Destroyer
14. Reduce the build cost of Tesla Trooper from 600 to 500
15. Add Tailwind Missile Launcher.
16. Add Shinki Gauss Cannon.