“Proving Grounds” is a first-person paintball skirmish simulator developed by “Iron Studios”. The frantic action takes place in an old industrial warehouse, refitted with a makeshift skirmish obstacle course. The object here is to be the last man standing. The focus of the game is art and realism. Dimmed lights, stone walls, shipping containers and sand bags are some of the elements that litter this carefully crafted world. The action is fast frantic and really captures the essence of its real world counterpart.
Original warehouse look and feel concept. Painted by Brad Collins