This modification originally started out as a Defense Of The Ancients clone for UT2004, but a lot of game design elements had changed over time that it started to become its own game. I am currently actively prototyping this game within RoboBlitz, and it is actually working already (with multiplayer), unlike most other Unreal Engine 3 modifications which are all in 'pre-production' phases. It is possible that two versions of this game will exist, one for RoboBlitz and one for Unreal Tournament 3. The game is heavily team based and takes a new form of cover tactics. where as most other cover games are based on the fact whether players are in cover or not, this game looks from the perspective that players are always in cover but to what extent are they in cover? Mixed with a skill system, onslaught like map node system ... I hope this game will be unique enough to stand out against all the other mods out there.

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[Model] - Generic Superhero Female (Games : Unreal Tournament 3 : Mods : ProjectX : Forum : Tasklist : [Model] - Generic Superhero Female) Locked
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May 24 2007 Anchor

Generic super hero proportioned female. Majority of female models in games are of this proportion. Again, no clothing or armor needs to be modelled on as attachable meshes will be used ingame to decorate the model.

Superhero proportions of a female is generally described as small navel width, slightly larger hip width, longer legs, reasonably buxom. The breasts don't shouldn't be a ridiculous size. Popular female portrayls are Lara Craft, Wonder woman, etc.

May 24 2007 Anchor

This is Agent-X here reporting for duty, I will start by doing the female for starters.

May 25 2007 Anchor

Here is my work in progress. Enjoy!
Created by Agent-X

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Edited by (in order): SSnake, SSnake

Jun 5 2007 Anchor

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Edited by (in order): SSnake, SSnake

Jun 5 2007 This post has been deleted.
Jun 5 2007 Anchor

[IMAGE]

Edited by: SSnake

Jun 5 2007 Anchor

You guys can see my latest by clicking on the link up above. Can some body please show me how to post the images, so we can see them like the images that were posted up above? I dont understand the code process for posting images so they can show up with out a link like the images that were first posted up above. Please contact me back SolidSnake. Thanks.

Agent-X
John Inman

Jun 23 2007 Anchor

Hi guys, I know I havent posted in a while, I have been busy working 2 jobs, and also working on a demo reel to apply at Asylum Visual FX Studios as a 3d modeler. I have been working on the female character as part of my demo reel, so I have been knocking out multiple birds with one stone, I will show you my updates very soon. I hope you guys like them.

John Inman
Agent-X

Jun 26 2007 Anchor

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Edited by: Agent-X

Jun 26 2007 Anchor

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Jun 26 2007 Anchor

These are some different hair dos that I have that I am going to modify even further to be polygon planes that are extruded and will have alpha chanel for hair texture so you will be able to see the individual strands of hairs. I will be using photographs for the textures for the most part to make as photorealistic as possible. I will be working on more clothes and outfits as well.

Jul 18 2007 Anchor

Here is my latest. I plan to finish the model completely with in the next 2 weeks for sure.
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Aug 7 2007 Anchor

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Aug 7 2007 Anchor

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Sep 1 2007 Anchor

Here is my redo, I will fix the textures by this weekend and post. I appologize for how long this is taking. Its been hard for me to manage time and try to do 3d in the hot weather at home. So I am getting AC today and hopefully that will help so I can get back to kicking ass! User Posted Image

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