This modification originally started out as a Defense Of The Ancients clone for UT2004, but a lot of game design elements had changed over time that it started to become its own game. I am currently actively prototyping this game within RoboBlitz, and it is actually working already (with multiplayer), unlike most other Unreal Engine 3 modifications which are all in 'pre-production' phases. It is possible that two versions of this game will exist, one for RoboBlitz and one for Unreal Tournament 3. The game is heavily team based and takes a new form of cover tactics. where as most other cover games are based on the fact whether players are in cover or not, this game looks from the perspective that players are always in cover but to what extent are they in cover? Mixed with a skill system, onslaught like map node system ... I hope this game will be unique enough to stand out against all the other mods out there.

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[Meeting] - First meeting (Games : Unreal Tournament 3 : Mods : ProjectX : Forum : General : [Meeting] - First meeting) Locked
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Jun 8 2007 Anchor

Hi guys, just need a timeframe of when I should pick a good date for our first meeting.

Details:
Chat medium = IRC
IRC server = irc.enterthegame.com
IRC channel = #projectx

Jun 10 2007 Anchor

Right no one has emailed me, so the date I am picking is Saturday 23rd at 6pm EST (Roughly 11pm GMT). I do ask that all team members do show up, unless they send me email regarding why they aren't able to turn up.

Any team member who hasn't produced anything (content wise), or responded back to me (via email, MSN, this thread, etc) may be asked to leave the team. I prefer to keep a smaller, tighter group of developers rather than a big group that I can't manage.

This happens to be '11:00:00 a.m. Sunday June 24, 2007' for me here in New Zealand. I'll be at work which is a bit of a mistake! Mmm any how, I'll try my best to attend anyways. Probably be a laptop out the back or something.

Edited by (in order): SSnake, SSnake, SSnake, SSnake

Jun 23 2007 Anchor

I really think the best way for us to communicate should be by instant messanger and have everyone on the team use MSN instant messanger as another form of communication. I usually keep my computer on most of the time, so I should not be that hard to get a hold of, and you guys who are interested in contacting me can contact me anytime.

MSN: extremecreations2001@yahoo.com

Jun 25 2007 Anchor

Mmm, so I was there at the meeting, but no one showed up, or contacted me via email or MSN. I will be looking at releasing some inactive team members.

Jun 25 2007 Anchor

I dont have IRC. I do have MSN though. As soon as I get home I will do some renders to show I have been busy. I have been doing a lot of modeling. I hope you guys like it and it will inspire everyone. Take care. Keep up the good work everyone. Ill try to leave my computer on all the time, feel free to contact me, and I will get back to you guys as soon as possible.

John Inman
Agent-X

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