Day 8
Stalker Shadow of Chernobyl, has a new visual particles. Some of these particles are already well known. They are existing in mod Lurk 1.1
What did my team is doing, is giving a new look for her, and leaving heavier rendering quality.
Attention !
The necessary settings to run Stalker Shadow of Chernobyl will not fit in with this modification. I suggest for people who have a weak PC, and is planning on playing this mod, you guys suggest to exchange your hardware.
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The Escape map, is undergoing a major evolution.
The bases of the bandits, Stalkers and military now has a warehouse of food and equipment for survival.
The Village of Newcomers underwent a huge change, now Wolf does not get outside, he has his office, and in it the Stalkers who will ask What you want with it, you will not have contact with Wolf all hours, now it He became a more important character than it was before.
We added two more fogeras with Stalkers around them, the NPC's not to Go to sleep more on the ground, now they have their beds to sleep.
A medical room was added in the Village of Novices.
More NPC's patrol to protect the village from beginners.
The night watchman is decreased, and the NPC's vain enter homes to sleep.
A communication radio room was added in the Village of Novices.
These are the changes that our modders made map Escape for now.
Each got a part of the village of Novices, each with a house to edit, each with a Bunker Space Sidorovich to modify.
Then we gathered all in one.
Now we will modify the base of the Military and the Bandit Base.
Is change is being made.
Four Modders looking after each of the bases.
Our job is to give realism to Stalker SHOC, and a remake ever seen.
Credits:
StalkerinSDK ™ Group