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Primal Discord is a team-oriented game for the Source Engine, the power behind Half Life 2. Primal Discord pits two or more teams against each other in an effort to complete their mission objectives. With a large variety of weapons and equipment at a squad member’s disposal, each team gains points by completing their objectives by working together and using unique strategies. Featuring maps that range from vast outdoor environments or facilities, to smaller themed areas, and boasting high polygon weapon and player models, and high detail texturing with DOT3 Bumpmapping, Primal Discord is both unprecedented in gameplay, sound, design, and graphics. Primal Discord Features three modes of play: Skirmish, Campaign, and War mode. Each offers a very different style of play. Skirmish showcases quick tactical action, with up to 32 players. Campaign features large scale team warfare maps, set on immersive environments, and strategic gameplay while War mode integrates real time strategy elements,...

Report RSS Programming and GUI Position's Open

With the release of the Source SDK tentatively slated for this month, Primal Discord is approaching a period of full time development and needs some talent to add to the team. There are currently two areas in which we need talented people to fill: Programming and GUI Design. First and foremost, we are

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With the release of the Source SDK tentatively slated for this month, Primal Discord is approaching a period of full time development and needs some talent to add to the team. There are currently two areas in which we need talented people to fill: Programming and GUI Design.

First and foremost, we are looking for two or three highly talented programmers to take Primal Discord off of the drawing boards and into tangible code. You must be well versed in C++, and a team player, able to offer and take constructive criticism. It would be very beneficial if you had prior experience in either programming a 3D game, or using the original Half-Life SDK, though neither is required. We hope to acquire two general programmers for doing game programming, preferably one of which having prior experience with game netcodes. Furthermore, we are also seeking one individual who is specialized in graphics programming, namely vertex and pixel shaders.

If you think you fit the bill for any of these positions, please e-mail Strife at strife@project-51.com introducing yourself, what you want to apply for, what your skills are, and examples of your past work.

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