A small change to enable a cut monster type: the Incinerator.
- enable_fireman: Incinerator (cut monster) now shows up on dlvl 8-10
I thought the attack animation was broken but apparently it was fixed in Alpha4. The hit recoil animation jumps a few pixels high near the end but otherwise this enemy is fine. It's sorta boring though; since it was cut, it only uses the skeleton AI.