You are Felix, an FBI agent that was sent to investigate an intercepted distress signal coming from a secret Aperture facility deep inside of the heart of the Appalachian mountains. You descend into Aperture Science as it has been overthrown by an otherworldly force that turns anything it touches into a living being. At first, you were just supposed to investigate, but ignoring orders, you descend Aperture, hoping to destroy this cursed facility, and get rid of this force once and for all. But, maybe there isn’t as much hope as you think there is… Portal: Distress Signal is an love-craftian inspired atmospheric horror mod for Portal 2 that aims to completely redefine the Portal modding community into showing them that, a Portal mod doesn't have to JUST be a puzzle game!

Post news Report RSS What I aim for!

In this article, I talk about everything that I aim to do with this mod, and make an announcement at the end πŸ‘€

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Hello! I am Wicked, the lead for Portal: Distress Signal. Currently, it's just me and my Composer, Celestiate.

There are all sorts of things I want to talk about! Some I can't because that'd be spoiling the mod. But firstly, I want to talk about something.

Modding is hard. I honestly am not sure if this mod will make it far, most projects I have started ended shortly after, but to brighten the mood, I DO have hope for this mod! It has already made it further than most projects I have started, I am confident this mod with go places, and maybe even be released!

Back to a pessimistic topic, it is just me and my composer, I have done quite a bit, but I am in desperate need of some help! So if you are a mapper, modder, modeller, texturer, artist, or just can help in any way possible, and want to join the dev team, apply here; Dev Application Form

Now, I want to talk about the mod itself.

The mod will have 6 chapters, each with their own distinct styles. You might ask yourself, why are you making it a portal mod if you aren't going to use the Portal style? Well, there are multiple answers to that my fair reader!

  1. The Portal 1 atmosphere, retro graphics and sounds are just much more fit for a horror mod.
  2. I want to improve myself as a mapper, and Portal 1 mapping is much harder than Portal 2 mapping.
  3. I just love Portal 1 and everything about it.

Now that I finished that, that's all I wanted to talk about in this article. For everyone reading this, thank you for taking an interest in this mod. It means a lot more than you could know, and for those who want to join the team, press the link above. I will be giving a link to the discord (which is unfinished) soon, and thank you very much!

Here are some images for you to look at:

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