In an alternate universe, set during the Seven Hour War, you find yourself plunged into the depths of an abandoned Aperture facility. Abyss explores the failed ambitions of the once-flourishing company, and the legacy it left behind. As the war rages above, you as the player will be confronted not only to the imminent danger it poses, but also to the existential nightmare from which it all started as you are taken deeper into the facility than ever before. Your choices have consequences, and your actions dictate your survival -- or lack thereof.

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I need help to be able to make faster progress in the development of the mod. If you can create or extract models/sounds from other games and get them working in Portal 2 I would very appreciate it.

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Hi there, I will need help to create the opening scene of the mod.
I have changed a few things and i am missing some materials.
The game start while you are driving a car in a scripted sequence ( more like a cinematic ) you are chased by the combine so you drive like crazy in a rural area.Then you get shot and lost control and crash out of the road. You make a few rolls in the background and lost consciousness.You wake up about 6 hours later next to the warehouse of Aperture Science and then the game start.

To give a real impression i really need to have some extracted sound and model from Half life or other games.

I need a car model that look good enough to be used in the "cinematic" other cars to stand as props.

2 sandbox texture. Sunny Clear Sky ( time is about 1:00pm ) and and other clear sky ( time is about 9:00pm )

I also need a lot of Nature model such as rocks, plants, trees, etc...

I need many sounds to be used for driving, combine sounds, etc.
Optional: extracting many combine vehicle ( flying )

Thank you for any help. It is very appreciated.

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TheMarshmallowBear
TheMarshmallowBear - - 260 comments

I have a better idea, how about instead of scripting this into the game as a .bsp, why not make an intro movie using Source Movie Maker?

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pac0master Author
pac0master - - 163 comments

I do not know how to use SFM but it is a great Idea. If anyone here want to help me out making it using SFM it would be even better.

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VimanaExpress
VimanaExpress - - 571 comments

That's the one thing I didn't like about the end of portal 2, that video, it felt like it wasn't me finally escaping the facility but someone else. I was put into someone else's shoes and I didn't really like that, but if pac0master does this I wouldn't mind. Whatever helps you create the experience and ideas you have in your mind. Good luck.

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