A Febulous Fabruary Dev Journal
Welcome newly promoted PVKII Authorized Creator Pixenal! He's already put together some great progress on assets and brought them into Source. Take a look below, and be sure to leave a comment below and in the Official PVKII Forum Dev Journal.
I'm currently remaking the Heavy Knights secondary sword, here are some work in progress shots of its development so far:
(I'm currently in the texturing stage)
Retopology stage (making an optimized low-poly version of the high-poly model for use in-game):
Texture baking stage (creating a normal map, and ambient occlusion map and so on):
Here was Pixenal's applicant challenge! A pirate themed prop that could be placed in tw_temple, act as a territory, or work as cover from range attacks.
Early project wip, in the highpoly stage at the moment, also I plan on adding a Calico Jack style lock on the front:
Almost done the highpoly, just gotta add some treasure:
Finished the high and low poly models:
Here's some in-engine shots, the texture and material are still wip:
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Stay tuned for more information about Beta 0.4.0.0 as well as major upgrades to our official forums!
Images by Ferhod