Scale down the treacherous rooms and hallways of this creepy mansion as you find the true meaning of Phengophobia!
I thought that most (nearly all) of the jumpscares were weak, the only thign that scared me was the teleporting naked guy in the library, and the monster that you have to get past in the library, also all the books were not on the bookshelves.
Hey, nice to see you had the guts to actually make a custom story out of the devilish editor, just a few things you need to improve on.
The mapping and lighting were nice, but the main problem was the lack of scares to go with them.
The scares were, almost without exception, all jumps in this short map. However, even some of these weren't very scary at all. I think the maker needs to play some of the more popular stories to get a feel for how to create a creepy atmosphere and good scares. Also, the flying naked guys are a bit clichéd now, I think people need to find other things to throw at unsuspecting Amnesia players.
Finally, although I realise this map wasn't meant to have a story, it could have benefited from even a tiny bit of backstory. I also don't understand the relevance of the title, but perhaps that's just me being a derp.
Overall, promising features but needs a bit more attention to scares.
It had an okay start and build-up, but the ending was pure lazy... Try again and work a little more on it. No where near a 10/10 sorry. Trying to be fair here...
A good custom story that has lots of potential.
But due to misplaced/not placed/ or non-linear furniture/models this is getting quite annoying.
Playthrough of it:
I never truly got scared. The maps were nice, even with the odd books on the floor. There were also texture errors.
I only was somewhat scared when the last monster in the wardrobe popped out.
:3 Keep on truckin'
Way too short, it was at least functional and the map design was good, but it only lasts two minutes. Not really worth it in my opinion.
I hate cheap jump scares. Only decent monster encounter was at the end. Walls and floors glitch.
I'm sorry... this did not make sense, there were so many glitches, so many cheap scares. The Grunt got stuck in the doorway, and it's way too short. Plus, if someone doesn't take 30 minutes looking for a key they're lost.
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